Grim Fandango Remastered Patch
Musho cabreo ma costao sakar todo esto, el uniko Programa ke me ha dicho ande akaba sastamente la pista del CD sin ke se kuelgue es el CDWIZARD, los demas iban desde 321.331 hasta 321.324 me arriesgue con este y hubo suerte, pero espero ke no nos sigan tokando los kojones estos fabrikantes. Jan 27, 2015 A bug in Grim Fandango Remastered with the 'Bread of the Dead' Where if you have 2 sticks of bread and you use one, the second one also looks like it's been used. Fixed in Patch 1.2.2.
Easy '.so large' achievementWhen you meet the mechanics for the first time at the Temple, ask them who they are to get the '.so large' achievement. Easy 'I could walk out out of this world and not look back.'
AchievementWhile inside the Temple where you get the 'Happy trails, Captain.' Achievement, move to the tunnel that Chepito entered. Manny will stop there and you will get the 'I could walk out out of this world and not look back.' Easy 'It shone, pale as bone.'
AchievementIn Rubacava during Year 1, go to the dock where Velasco is located. You can find a skull-faced moon at the top left. Select the 'Look' button at it to get the 'It shone, pale as bone.'
Easy 'Oh, Lola.' AchievementWhen you return to Rubacava, go to the lighthouse to get the 'Oh, Lola.' Easy 'Oh Rusty Anchor' achievementWhen you find the Rusty Anchor letter from Lola's coat, show it to Glottis. He will then play the song for you and you will get the 'Oh Rusty Anchor' achievement. Note: If you have showed Glottis the VIP card earlier, he will be at the High Roller Lounge instead of the cafe, and you will no longer be able to get the 'Oh Rusty Anchor' achievement.
Easy 'THAT'S NOT FUNNY!' AchievementWhen you return to Rubacava, just before removing the explosives under Glottis's hot rod, look at his car and Manny will make a joke. Glottis will respond with 'That's not funny!' Steam achievementsSuccessfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select 'Community', 'My profile', 'View all my games', then the game and view stats.' .so large': Meet the mechanics.
'.Used to scream like a banshee when the trade winds blew.' : Ask Velasco about his eye patch. 'ARROGANT FRAUD' doesn't work.'
: Try to guess Domino's password a few times. 'Come to see how the big boys play, eh Manny?'
: Visit with Maximino. 'Consider it an homage.' : Have Olivia recite one of your poems. 'Gets the aggressions out, doesn't it?' : Use the hole punch.
'Great news - we've discovered a new, secret talent of our tiny messengers!' : Catch up on how the pigeons are doing. 'Happy trails, Captain.' : See Chepito on his way. 'Here, let me hold that metal detector for you while you cry.' : Listen to Carla's whole story.
'I could walk out out of this world and not look back.' : Hold to your commitments. 'I squeezed down one of these tubes, like a pixie!'
: Talk to Brennis about how he got to the machine. 'I wasn't always this color!' : Talk to Chepito about how long he's been down here. 'I'm getting out of here.
This world's for suckers.' : See Bruno on his way. 'It shone, pale as bone.' : Look at the moon. 'IT'S A BUST-ALL!' : Talk to Chepito about his bartering tactics.
The graphics are amazing and collecting cars is fun but that's about it. Spending money doesn't really get you anywhere unless you're prepared to spend a fortune. Live racing is decent. World racing 2 cars pack. Overall the devs are more worried about making money than about making the game enjoyable.
'It's like I'm not happy unless I'm breathing in the thick, black, nauseating fumes.' : Talk to Glottis about cravings. 'Join or Die! : Receive a message from Eva. 'Lousy bony fingers!'
: Get the balloon twister to pop a balloon. 'Manny, we've given up. : Talk to Membrillo about why he's still here. Is everything okay?' : Play with the radio. 'ME, ME, ME-ME-ME!' : Chant with the bees.
'Oh Rusty Anchor': Have Glottis sing you the rusty anchor song. : Revisit the place where you left Lola. 'Oh, yeah, I could take you down.' : Try to convince Aitor to take you down to the wine cellar. 'Okay, how much of this haven't you figured out, Calavera?' : Get Domino to explain the racket to you.
'Plus, we look good in these clothes!' : Talk to Glottis about leaving. 'Precisamente, amigo.' : Learn of a nefarious plot. 'Run you pigeons! It's Robert Frost!'
: Try to intimidate the pigeons. 'Save your breath.' : Try to explain to Meche. 'Scaring the living is technically against the rules, but we all do it.' : Scare the living a few times. 'So, sorry, but I don't do. ': Try to convince Verago to help you out.
'Stop showing off for the girl!' : Try to beat Domino in a fair fight. 'THAT'S NOT FUNNY!' : Crack a joke. 'The marrow of these trees, Manny, they suck it out, it's like cement!' : Ask Glottis about the tree farm.
'We are all citizens of the same nation, and our king rides a pale horse.' : Try to get a passport from Chowchilla Charlie.
'We only have one mop.' : Check your job qualifications with Celso. 'Well, I could do something bad right now if that would help.'
: Try to dig up some dirt on Meche. How accurate is the agony and the ecstasy?. 'Well, maybe just a sip.' : Sample the Marillo de Oro.
'We're straight stingers, you know?' : Talk to the worker bees about playing the game. 'What I did back in the fat days is none of your business.
You know the rules.' : Talk to Eva about how she got stuck here. 'YOU'RE NOT EVEN LISTENING TO ME!!!' : Ask Lupe about her organizational system.sniff.sniff.: Make the angelitos cry. The Right Way: Play the whole game with tank controls.
Tim demanded this achievement. Year 1: Spend a year in the Eighth Underworld. Year 2: Spend two years in the Eighth Underworld. Year 3: Spend three years in the Eighth Underwold. Year 4: Spend four years in the Eighth Underworld.
Grim Fandango is an artefact, a lovely one that was a wee bit cursed. LucasArts’ first 3D adventure, it was hailed as exceptional, but either existed before or after its time and was subsequently a commercial flop, tipping over an entire genre. Adventure gaming went out with a bang and took the better part of a decade to recover.Today marks its return; a digital return complete with a spruce up. Grim Fandango Remastered is the first time in years that the game’s been readily available, with a spot of bonus content and a visual touch up. And over 16 years since its first appearance, the four year journey of undead travel agent and Grim Reaper Manny Calavera remains an intoxicating, tricky adventure. But along the way, you might find a few stones in your shoes.
Manny Calavera is dead, and he’s never been busier. Death is only the beginning; it’s the opening chapter in a journey through the afterlife, from a bustling city to a final resting place, with a whole world in between. And Manny’s job is to arrange for the newly dead to be transported to their destination.If you’ve lived a good life, then you’re fast tracked through the pulpy noir and Central American land of the dead, given a comfy seat on the glamorous Number Nine train. The less virtuous your life, the less comfortable – and more arduous – the journey will be.
Manny’s dream is to work his way to the afterlife-proper.A suspicious clerical mix-up, however, sends Manny on four year trip – accompanied by a catchy jazz soundtrack – in search of a woman he hardly knows, with his elemental demon sidekick, degenerate gambler and car enthusiast, Glottis. Enter hitmen, gangsters, conspiracies and one mean octopus – it’s all a lot more exciting than staying in the office.It’s a rescue mission, a detective thriller, a supernatural Aztec adventure – what I’m trying to say is that there’s a lot to Grim Fandango.
It’s a big, sprawling thing in an eccentric world where the undead bet on giant cat races and pigeons fly on wings of bone. It’s overflowing with charm and character, with even the most dimwitted of Manny’s acquaintances being quick with a joke or sarcastic retort.It feels twice as long as the 12 or so hours it takes to finish, thanks to the long period of time it covers. Manny’s adventure turns into a Mexican Aeneid, with skeletons instead of heroes from antiquity.
There are gaps in the game where Manny grows and changes, has flings and makes new enemies, and with each new year, we’re meeting him all over again.Looking at it through the lens of nostalgia, it’s perfect. But I’ve got reality knocking at the door, reminding me that it really isn’t. The absolute highlight is Year Two, where Manny has become a fixture in Rubacava, a mob-run gambling town. It’s a busy place, fat with characters that get fleshed out in seconds by sharp writing as funny and smart as any LucasArts had managed before, and where puzzles are elaborate bamboozlers with consistent payoffs. This is the third time I’ve played the game, but a notepad and pencil were never far from my side.That’s all in stark contrast to Year Three, which is just a bit of a mess. The jokes are fewer and weaker, the potential of the underwater environment is mostly ignored and the puzzles are either frustrating or fiddly.
Year Four turns it around, but gosh, it was a bit of a slog to get to. If you can forgive it for mucking around for a few hours, though, Grim Fandango is still a sterling adventure game.And now for the number at the bottom no, hold on a minute.
The presence of “Remastered” at the end of the title necessitates that I write about the new features. Frankly, there’s not a lot that’s been changed, let alone improved. There’s something to be said for only making subtle changes to something that’s already pretty great, but if you’d held any hope that there’d be some big, refreshing differences, then this is about the time that I’m going to disappoint you. If you enjoy a good developer commentary, though, then that will at least keep you happy.The two most notable changes are the character models and the control scheme. Manny, his chums and his enemies have all been given a good polishing, with some lighting wizardry applied to them for good measure.
They are crisper, with cleaner textures and colour tweaks. But standing in front of backgrounds that have gone unchanged in 16 years, they look extremely out of place. And while the shadows they cast are greatly improved, the lighting on the models themselves make them look rather flat.Back in 1998, 3D adventure games were experimental, and some muppet (did Tim Schafer get into the office liquor cabinet?) had the bright idea to change the control scheme to match the extra dimension.
It was a terrible mistake. Point and click controls were flung out the window, forcing players to essentially drive Manny.
Grim Fandango used tank controls. It still does, if you fancy it, but you can also switch to point and click mode, and crikey is that a relief.It’s a bit buggy too, unfortunately. Manny gets a bit stuck on objects (both visible and otherwise) from time to time, and it’s a bit temperamental when it comes to registering clicks.
There’s nothing game breaking, and not even anything that made me want to go back to tank controls, but it did create a few moments of minor frustration.There’s no autosave! Sorry for blurting that out, but I’ve been holding it in. It’s a problem.
And one that’s wholly unnecessary. I know there’s a group of people who wear pants on their head and yell about how games are too easy now, and autosaving removes the challenge. But they are nutters.This isn’t a game where you can die because you cocked up. You’ll only be sent back to an earlier manual save if the game crashes, which is something it does occasionally do. So it’s got bugger all to do with difficulty and everything to do with convenience and not wasting bloody time. Yes, I was a victim of a crash or two, and yes, I was sent back quite far because I forgot to save.
The issue is exacerbated by the fact that there isn’t a quicksave, either.While we’re on the subject of things that should have been changed, I really should mention the inventory system. It’s a novelty that outstays its welcome an hour after its introduction. Instead of there being an ugly inventory screen that takes you out of the game, there’s Manny’s jacket. He pulls out objects individually, and you have to scroll through them. Every single god damn time. And it’s inconsistent, not always starting at item number one, Manny’s scythe.I’ve been hammering away on the keyboard without writing anything positive for quite a few paragraphs, so I feel that it’s necessary to emphasise that I do genuinely love Grim Fandango, and I think you should play it.
Again, if you already have. It’s loaded with some of the best adventure game one liners; a gripping, winding plot that only slips up three quarters of the way through the game, and then improves drastically afterward; and a vibrant, bizarre world that, for all its weirdness, is extremely easy to get attached to. It’s just not a very impressive remaster.