Battletech Flashpoint

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.General Events DayTimeEventn/an/aRules. All posts must be related to the Battletech Strategy Game developed by Harebrained Schemes, or Battletech/Mechwarrior in General. Absolutely No Witch Hunting.

NOTICE: Requires the base game BATTLETECH in order to play. Zero time dilemma force quit box. Activation key must be used on a valid Steam account. Requires an internet connection. About the game BATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. 'BattleTech Flashpoint' Turns Up the Difficulty and the Drama. The first significant expansion for Harebrained Schemes' mech tactics game makes few big changes, but lots of important small ones.

Battletech flashpoint missions walkthrough

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Some notes: I've done these with and without alliances, no noticable changes/outcomes/interaction. I've ignored the opening mission and deeper strategies and focused on the choices that come up. Some I redid a few times to check on different reward possibilities, so far no rewards are 100% aside from the BSC-Crab and Griffin 4N. Also some choices make alter your morale after the FP ends, forgot to keep track of that.Ally Faction missions - there are some missions that pop up when you decide on making an Alliance with the various major houses. Currently Magistracy of Canopus has no FP and I completely forgot to take notes for Free Worlds League and Federated Suns.1. The Steel Beast.

A. Fight solo (1v5).B. Lance - (4v5)Reward -BSC-27 'Big Steel Claw' medium mech Crab, unique with a ballistic hardpoint in the arm. Note you cannot get extra parts or his weapons via salvage (ie don't try for headshots/leg/pilot knockout unless you want to)2. Head Hunting.A.

Fight Orchid - She has a Thunderbolt with 3x ER Small Lasers and 5x Medium Pulse lasers - 4v9 fight.B. Fight Dominik - He has a Jagermech with 2x Gauss rifles - 4v9 fightReward -.Option A: medium pulse laser and double heat sink.Option B: Gauss rifle and gauss ammo. Note you cannot get extra parts or weapons via salvage (ie don't try for headshots/leg/pilot knockout unless you want to)NOTE -NOTE -3.

Bourbon and Battlemechs.A. Fight Garrilac - 4v4, lance weight limit of 230 tons, enemy lance will have a variety of +// weapons.B. Pay Garrilac - Pay $250,000 CbillsReward -Either choice gets some +// stuff. After a few replays though; fighting him almost always get some regular Black Knight part or paying him gets a chance at a LosTech Highlander part.4. Extracurricular Activities.A. Fight right away (4v12 base defend).B. Save locals first (escort convoy)Reward -.Option A - Saw another LosTech Highlander part.Option B - +// stuff, mech parts, etc5.

The Defector. A.

Kill Okada/fight for no extra pay (intercept convoy, 4v12). B. Fight Hironaka for pay (base capture, 1v8+4 turrets).C. Quit the mission and report to MRCB (FP ends)Reward -.Option A: ER PPC +, Rangefinder , Black Knight B part /repeat attempt: Small Pulse laser and Griffin 4N part.Option B: Large Pulse + laser, Griffin 4N part.Option C: ER Large laser, Gyro , Cyclops Z part6. Criminal Minds.A.

Give up the SDLF Griffin (4v8 base defend).B. Keep the SDLF Griffin (4v8 base defend)Reward - Either option seems to guarantee If you keep it, you keep a fully equipped Griffin 4N.UPDATED: Flashpoint: Fixed an issue in the 'Greed' Flashpoint that caused the player to receive the GRF-4N 'Mech as a reward even when choosing to leave it for House Liao7. The Long Hunt. A. Go after Lee (4v8, 4v4 base capture, no turrets).B. Escape (4v8 battle and 4v4+4 turrets base capture)Reward - +// stuff, mech parts, etc /I think I got LosTech on my first playthrough, can't remember8.

Unwelcome Guests. Innerstar university game. A. Help Gwydion Company (4v4).B. Accept House Steiner's offer (4v8+4 turrets base destroy)Reward -.Option A - +// stuff, mech parts, etc / on an earlier playthrough I think I got a LosTech mech part here.Option B - +// stuff, mech parts, etc9. The Braying Of Hounds.

A. Join the fight (2 your choice mechs + Morgan's Orion and Battlemaster vs 8).B.

Seize the armory (2 your choice mechs max 60 tons each + Morgan's Enforcer and Jenner vs 4 turrets 3 mechs base capture)Reward -.Option A - +// stuff, mech parts, etc / have gotten 1 LosTech Highlander part.Option B - +// stuff, mech parts, etc10.